Animals and Tricks
Any creature with an INT of 1 or 2 must be handled using the Handle Animal skill. Purchased animals come with one trick per point of INT. Animal companions come with the maximum number of tricks allowed by their INT. Animals with fewer than their maximum number of tricks may be trained further; this may be done in one of two ways. A PC may spend one TU (Time Units) and attempt a Handle Animal skill check to teach an animal one additional trick or a PC may pay an NPC for this service. Each trick learned in this manner takes one TU.